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[BORG] ACADEMY

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Welcome! Command RoE Diplomacy Terminology Battle Icons Tourneys! Tips & Tricks Factions Links Roster

Resistance Is Futile

image of Data with text Resistance is not futile, it is voltage divided by current

Welcome to the [BORG] Alliance! This page was created to help our team, both old and new players but primarily beginners. Start with the RoE tab above to learn what rules we follow on this server. Feel free to ask any questions in the AC (Alliance Chat) chat room which is found at the top, center of your screen.



We are a strong team and we try to help each other as much as possible. However, please keep in mind that at the end of the day, this is a game and IRL (In Real World) things come first. This means that your life outside of the game takes priority and we all understand this. So, don't feel pressured or forced to have to be on 24/7. If you can, that's awsome! But definately not required. Have fun and LLAP!

Chain of Command

tng command

Admiral:


Commodores:


Premiers:

717/BORG Rules of Engagement (RoE)

Server-wide RoE Est. 09/19/2025. Amended 12/17/2025

1. Survey Ships: Always protected while UPC. Exceptions:

  • No protection in a system where the same alliance is raiding a base.
  • The survey ship is being used for attacking other ships or hostiles.
  • The survey ship is zero node and no other nodes are available in the system. The attacker must immediately start mining the node just cleared.

survey icon

2. Warships as Miners:

  • Specialty warships are protected (e.g. Discovery, NSEA, Voyager) only when actively mining for their loop materials.

battleship icon explorer icon interceptor icon

3. Token Space: Any system requiring you to spend something to enter.

  • Protected from attacks on any ship type. Any system requiring a special token (e.g. Borg, Mirror) is protected.

transwarp token icon cost to travel box

4. Armadas:

  • Ships are protected when inside the armada circle except when using it as protection after initiating an attack on another player.

armada icons

5. Alliance Owned Territory:

  • Entering another alliance's territory provides no protection of any type. Enter at your own risk.


6. Territory Capture or Defense:

  • RoE does not apply in contested territories.

territory icon

7. Warships:

  • Do not have any protections except as defined in 2 - 4 above.
battleship icon explorer icon interceptor icon

UPC = Under Protected Cargo

empty loot box upc example

As long as this bar is gray, you are UPC

under protected caro image

OPC = Over Protected Cargo

full loot box opc example

When the bar turns green, you are OPC

over protected cargo image

Rule of Thumb: If you are unsure whether to hit someone, stay within RoE.

Diplomacy

diplomacy levels

In the STFC realm, there is Diplomacy. What does that mean?:

  • the skill of managing international relations
  • the art of dealing with people in a sensitive and effective way


But what does this mean in the game? It means that we all have a general respect for the game and the players. This game does have a PvP (Player vs Player) aspect and depending on other players' actions, sometimes things can get a bit heated. This is why we have and follow RoE. Should there be an issue, it needs to be brought up to a Commodore or the Admiral of the alliance. To be sure you CYA (Cover Your Ass), always try to take screenshots before you take someone out. This greatly helps your Admiral and Commodores should another player (regardless of their title) come crying.



Do accidents happen? Yes. Will the game glitch and actually cause you to hit someone even though you did not intend to hit them? Also yes. Should this happen, just send that player a DM explaining what happened and apologize (and take a screenshot of said message including any replies). That's really all you can do. On the very outside chance things get very heated and become personal, don't go all postal on them. Take screenshots and reach out to your Commodores or Admiral.


Rule of Thumb: If you are unsure whether to hit someone, stay within RoE until you get clarification.

OPC? UPC? ABC? 123? Huh?!

You will see and hear all kinds of terms and acronyms. Below are some of the most common ones. Hover over (or tap) any term to see its definition.

ACCArmada Control Center; opens @ OPS 23 AFKAway From Keyboard / device ALBAlliance Leaderboard (competitive leaderboard against other Alliances) AMSAlliance Milestone (noncompetitive with rewards at each milestone) BBBotany Bay; data miner CarMadaCardassian Armada CMACommon Mining Agreement DolphinModerate PTP player buys occasional packs DSDeep space; opens @ level 38 ops FEDFederation FKRFederation, Klingon, Romulan FTPFree to play; player never/hardly ever spends on in game purchases KLNKlingon KOSKill On Sight MadaShort for Armada MatsMaterials; parsteel, dilithium, tritanium NAPNon-Aggression Pact NodeWhat you mine resources from NSNorth Star OpsOperations Building OPC / OPLOver Protected Cargo / Limit PC / PLProtected cargo / limit; your hold is divided into 2 parts the Lower level is "Protected Cargo" when you exceed this limit you're open to attack but retain everything below it PTPPay to play; player spends RL $$ on in game purchases PVEPlayer Vs Environment combat; hostile farming / rep grinding PVPPlayer Vs Player combat RoERules Of Engagement ROMRomulan RSSResources; crystal, ore & gas S717Server 717 Silver Blood; this server we all call home SLBSolo Leaderboard (competitive leaderboard against other players) SMSSolo Milestone (noncompetitive with rewards at every milestone) SOPStandard Operating Procedure SSScreen shot; used to prove OPC and other contentious ROE issues TC/TDTerritory Capture/Territory Defend; open to travel @ warp 20. Can refine ISO @ refinery level 25 (Capture - taking territory for first time or from another alliance, Defend - protecting ownership of already taken territory) UPCUnder Protected Cargo; protected under ROE WarshipsAll non-survey ships (battleships, interceptors, explorers) Zero Mine / NodeA mining node that is depleted to zero resources

Warships

stfc battle triangle

Warships Hierarchy

The battle triangle shows you which ships are best for fighting which ships. Is this written in stone? No. Virtually any ship that is strong enough and has a good enough crew can take on just about any other ship. Just about. Not all.


battleship logo battleship triangle

Battleships

These majestic ships come with immense firepower forming the backbone of every noble fleet. Only Interceptors manage to effectively penetrate their thick hulls.

explorer logo explorer triangle

Explorers

The pathfinders of the galaxy with the strongest Warp Engines, Explorers should not be underestimated in combat either. Agile weapon tracking systems and high energy shields are only outmatched by Battleships.

interceptor logo interceptor triangle

Interceptors

Lightning fast fighter vessels steered by only the most skilled pilots. Equipped with high impact weapons and effective impulse engines, Interceptors only have to watch out for Explorers.

Game Icons

parsteel icon

Parsteel

Parsteel is used for many things in the game:


  • used to build and level up buildings on your base

  • repairing ships

  • research

  • alliance contributions

  • ship upgrades
  • tritanium icon

    Tritanium

    Tritanium is also used for many things in the game:


  • upgrading buildings on your base

  • upgrading ships and ship components

  • research

  • dilithium icon

    Dilithium

    Dilithium is also used for many things in the game:


  • buy high-level space/ground equipment, reputation gear, and some ships

  • donate to build/upgrade your fleet's Starbase

  • speed up R&D projects and upgrade equipment rarity/marks

  • trade for other premium currency (ZEN) on the Dilithium Exchange
  • raw crystal icon

    Raw Crystal

    Raw Crystal is used in the Refinery to produce other forms of Crystal: Common, Uncommon, Rare, and Epic.


  • upgrading ships

  • upgrading buildings in your base

  • unlock crucial research, especially for some KLN aligned ships

  • raw gas icon

    Raw Gas

    Raw Gas is also used in the Refinery to produce other forms of Gas: Common, Uncommon, Rare, and Epic.


  • upgrading ships, especially Explorer-class ships

  • upgrading buildings in your base

  • used in R&D for various technologies

  • raw ore icon

    Raw Ore

    Raw Ore is also used in the Refinery to produce other forms of Ore: Common, Uncommon, Rare, and Epic.


  • upgrading ships, especially Battleships and other speciality ships like the Vi'Dar

  • upgrading buildings in your base

  • used in R&D in the Station and Galaxy trees, which provide permanent buffs such as increased mining rates and reduced building costs

  • Corrupted

    corrupted data icon

    Decoded

    decoded data icon

    Corrupted/Decoded Data

    The Botany Bay is the Augment Space Mining/Survey Ship best for mining Corrupted and Encoded Data. You are then able to convert this Data Resource to Augment Credits for items in the Augment Faction Store:


    • Augment Reputation: points used to increase your Augment Faction Rep
    • Augment Officer Shards: used to level up Augment Officers
    • Recruitment Packs: these contain all kinds of Augment goodies
    • Common Plutonium: available after lvl 20
    • Uncommon Plutonium: available after lvl 24
    • Rare Plutonium: available after lvl 30, which is needed to upgrade the Botany Bay
    image of mycelium spores

    Mycelium Spores

    Mycelium Spores are a key resource for the USS Discovery's unique Spore Drive, allowing it to perform instantaneous "Black Alert" jumps across the galaxy. Players mine and/or hunt for these fungal spores, process them in the Discovery's Refinery into Cultivated Mycelium, and use them to power the ship's special warp ability and to upgrade the vessel, tying into the lore from Star Trek: Discovery.

    Essentially, Mycelium Spores are the fuel and currency for the USS Discovery's unique gameplay mechanics, bridging the in-game resource system with the show's core sci-fi concept.

    Mycelium Spores can be mined from the following systems (sorted by Warp):


    • Babishta (23) - Warp: 17
    • Amagi (23) - Warp: 20
    • Arcadion (23) - Warp: 20
    • Esteria (23) - Warp: 20
    • Izanami (23) - Warp: 20
    • Jizo (23) - Warp: 20
    • Netron Alpha (23) - Warp: 20
    • Netron Omega (23) - Warp: 20
    • Salara (23) - Warp: 20
    • Tenzen-1029 (23) - Warp: 20
    • Cada-X (28) - Warp: 25
    • Dis (28) - Warp: 25
    • Nalomas (28) - Warp: 25
    • Risette (28) - Warp: 25
    • Sae (28) - Warp: 25

    Raw Latty

    image of raw latinum

    Concentrated Latty

    image of concentrated latinum

    Latinum

    Raw Latinum is mined and refined into Concentrated Latinum, which is then used for late-game progression, primarily to acquire Forbidden Tech (like Ferengi Whip components) and related upgrade materials, unlocking powerful ship modules, and as a key resource for the advanced D'Vor mining ship's progression and tasks within the Ferengi Faction, often alongside other rare resources.



    Raw Latty

    • basic resource found in specific systems, particularly in the Neutral Zone, Faction Zones, and Borg Space
    • mined using ships like the D'Vor (Ferengi) in Latinum nodes
    • used in the refinery


    Concentrated Latty

    • refined from Raw Latinum in your base's refinery
    • crafting fragments and upgrading Forbidden Tech modules, a major endgame goal
    • essential for tasks related to the Ferengi D'Vor mining ship's progression
    • used to create catalysts for specific ship components (like S31 Torpedo Pods)
    • can be converted into various shards and materials needed for high-level progression
    image of isogen

    Isogen

    Isogen is crucial for Alliance Territory Capture, used to mine and refine into key components like Progenitor Alloy and Iso-Emulsion, and ultimately to join takeovers and activate services in the Origin Sector, with higher tiers unlocking in captured zones. It's a primary resource for Alliance progression, differentiating alliances in controlling territory and accessing advanced features.

    Trellium-A

    image of trellium a

    Trellium-D

    image of trellium d

    Trellium A & D

    Trellium-A and Trellium-D are valuable minerals from the Mirror Universe, mined from systems or dropped by hostiles; they're refined into Liquid Trellium-D, essential for upgrading Mirror Universe Officers (like Mirror Picard, Data) and purchasing unique items like Mirror Dust, Rift Keys, and Holodeck materials in the Mirror Universe Store. Trellium-D is especially important for ship upgrades, while raw Trellium-A and Trellium-D are refined into liquid forms for these specific uses.

    • Officer Upgrades: Liquid Trellium-D is crucial for leveling up your Mirror Universe Officers
    • Store Purchases: Used to buy special items in the Mirror Universe Store, including Mirror Dust (for research), Rift Keys (to access deeper Mirror Universe areas), NX-01 Officer shards & Holodeck materials
    • Ship Components: Related forms like Omega Trellium are used to upgrade ships like the NSEA Protector

    Σ-Dilithium

    image of Σ-Dilithium

    Σ-Parsteel

    image of Σ-Parsteel

    Σ-Tritanium

    image of Σ-Tritanium

    Σ-Dilithium

    Sigma Dilithium (Σ-Dilithium) is a high-grade, end-game resource (Grade 6) used primarily for upgrading powerful ships, buildings, and research, especially as players progress to higher levels (61+) and need to refine raw materials or raid higher-level hostiles for these advanced materials. It's crucial for advanced progression, acting as a bottleneck resource, much like regular Dilithium is for early game, but for top-tier content.



    Σ-Parsteel

    Sigma Parsteel (Σ-Parsteel) is a crucial G6 resource needed for high-level activities, primarily upgrading ships, stations, equipment, and acquired through G6 generators, raiding, or refining it from raw resources using specialiazed G6 refineries, and requiring G6 survey ships to mine it.



    Σ-Tritanium

    Sigma Tritanium (Σ-Tritanium) is a high-level, G6 resource essential for advanced ship upgrades, crafting, and technology, replacing standard Tritanium as players progress into G6 content, obtainable through G6 generators, refining raw Sigma resources, and raiding high-level systems. It's a crucial material for leveling up G6 ships, unlocking new faction tech, and completing endgame activities, often refined from standard materials or obtained via specific artifacts like Pike's Sextant.

    Alliance Tournaments!

    tng command

    The Tournament consists of completing tasks and the point reward goes to the alliance's total to score vs other alliances from many servers. The top 35% of alliances are promoted to next league. The bottom 35% are relegated to previous league. The alliance store will remain open for 2 days after the end of the tournament.


    Tasks:

    • complete a maximum of 3 per day. Any unfinished tasks at the end of tournament day are failed and your max is reset to 0/3
    • you can only have 1 active task at a time. Taking a task, not finishing, and taking another will fail the first task.
    • the task pool is common to entire alliance; refreshing or taking a task prevents others from taking it.
    • the armada tasks come in multiple versions:
      --Defeat FKR armada means you simply have to participate in the victory over a FKR faction armada
      --Spend FKR armada means you must be the one to spend the directives on that armada. Victory not required.
    • some tasks require spending $$ to complete. Obviously do not take if you do not want to spend.

    Tips & Tricks

    How to Stop a Tail

    * Faction Survey ships give a "higher" negative hit to your reputation within that Faction than other ship types. If you have to engage Faction ships where you have a good rep or are trying to build a good rep, avoid targeting that Faction's Survey ships. Conversely, if you want to decrease your rep with a Faction faster, target their Survey ships.

    image of ship scan
    image of ship scan

    * CarMadas do not count towards FKR Events

    Operations Levels Milestones



    Rule of thumb: Level ALL Buildings, Weapons Platforms, Drydocks & Research before raising Ops to the next level.
    The game kind of pushes you, hard, to level up Ops quickly but it is not benefical, at all. In fact, it can actually hinder your progress.


    • Ops Lvl 05: You are now open to PvP attacks while mining
    • Ops Lvl 10: You are now open to PvP attacks on Warships and Surveys, from players as high as Ops Lvl 12
    • Ops Lvl 12: This is your last chance to transfer to another server. The transfer token becomes inactive @ Ops Lvl 13
    • Ops Lvl 13: You are stuck on whatever server you're on.

    • Ops Lvl 15: Your base can now be attacked. A 7 day peace shield activates when you reach this level. Use this time to max out your Weapons, Platforms & Drydocks. Peace shields drop when you attack another player. If you complete your Dailys, you will receive 24 hours worth of shields. After the initial shield drops, it is now your responsibility to stay shielded when not online. Shield or share!

    • Ops Lvl 18: Franklin & Botany Bay ships become available
    • Ops Lvl 19: Court of Q Trials Building becomes available
    • Ops Lvl 20: 3* or G3 refinery opens

    • Ops Lvl 23: Armada Control Center (ACC) research node opens, allowing access to construct the building. It takes 1000 tactical cores to complete the research. Once the ACC is built, you will be able to run Armadas!

    • Ops Lvl 25: While able to mine Isogen as soon as you can reach an Iso system, at Ops Lvl 25, you can now refine raw Isogen into Refined Isogen and Iso-Emulsion. Also, you'll be able to trade in Cardassian loot which is obtained from Cardassian Armadas, or "CarMadas". The Starbase and Territory Research Trees also become available

    • Ops Lvl 26: F/K/R ships unlock in the Faction Stores, dependent on your Faction Reputation
    • Ops Lvl 28: Rogue Faction Store opens
    • Ops Lvl 30: ACC 5-Seat Armadas, Sarcophagus Forge Buff, Voyager Refinery
    • Ops Lvl 31: Amalgam becomes available
    • Ops Lvl 35: Bajoran Faction & Defiant unlocked, Franklin-A available
    • Ops Lvl 37: Titan unlocked
    • Ops Lvl 38: Ex-Borg Faction unlocked, Cerritos unlocked
    • Ops Lvl 39: 4* refining (Common), ACC 6-Seat Armadas, Ascension to Ops Lvl 40 available every Friday
    • Ops Lvl 40: 4* refining (Uncommon)
    • Ops Lvl 41: 4* refining (Rare)

    Alliance Reputation Levels


    In Star Trek Fleet Command (STFC), Alliance Reputation, or Rep, is a personal measure of your standing within your current Alliance, distinct from Faction Rep. It is primarily used to unlock specific Starbase Research.

    Key Mechanics of Alliance Rep:

    • Resets on Leave: Unlike Faction Rep, your Alliance Rep resets to zero if you leave or are kicked from your Alliance, even if you rejoin the same one later.
    • Earning Points: You earn Rep by destroying Cardassian stations, defeating Cardassian Armadas, or completing specific Alliance-based tasks and bounties.
    • Starbase Research: Many late-game Starbase Research Nodes are gated behind specific Rep levels.

    Alliance Rep Levels:

    • Neutral: The starting level for any new alliance member
    • Tolerated: The first positive progression level
    • Neighbor: Achieved by gaining further reputation points
    • Friendly: A standard positive tier
    • Favored: Unlocks higher-tier rewards and research capabilities
    • Consort: A mid-to-high standing level
    • Associate: Often required for advanced Starbase upgrades
    • Respected: A milestone that often acts as an initial "soft lock" for progress
    • Celebrated: Continued progression for active members
    • Admired: High-level standing for dedicated contributors
    • Esteemed: One of the upper tiers of reputation
    • Commended: Near-maximal standing before specialized elite tiers
    • Glorified: The standard peak for many long-term players

    Factions

    fkr faction logo


    When you reach Ops lvl 22, you gain access to the three, primary core Factions: Federation, Klingon, and Romulan. At this point, you can begin building Rep with each Faction through various activities. There are also additional Factions including: Augment, Outlaw, Bajoran, Rogue, Ex-Borg, The Terran Empire, and Section 31 or S31. These additional Factions operate under different game mechanics.

    Rep with each Faction is measured in points and determines your standing, which ranges from Enemy to Prestige tiers. The three main Factions operate on a triangular relationship, meaning: gaining Rep with one Faction typically reduces your standing with the others.

    There are 35 Rep Tiers. Here are the key thresholds:

    • -2,000000/-500,000: Lowest possible rep - Enemy
    • 10,000,000/30,000,000: First rep lock - Respected
    • 1,000,000,000/1,100,000,000: Second lock - Champion
    • 15,000,000,000/15,000,000,500: Third lock - Legend
    • 500,000,000,000/500,000,000,500: Fourth lock - Hero
    • 450,000,000,000,000/450,000,000,000,000: Fifth lock - Prestige VI



    So, how do you increase your Rep with a Faction? I'm glad you asked!

    • Killing Hostile Ships: Destroying ships from opposing Factions grants Rep. Traders/Survey ships provide the highest Rep per kill
    • Completing Missions: Faction-specific missions award significant Rep points. Archiving missions and completing them strategically can accelerate progress
    • Daily Goals: Each Faction offers daily objectives that reward Rep
    • Faction Reputation Events: Spending resources in Daily Events provides Rep without losing any with other Factions
    • Armadas: Defeating Armadas is the only method to gain Rep without losing any with other Factions
    • Away Team Missions: Completing "Lead Expedition" Away Team missions grants Rep points
    • Borg Refinery: Provides additional Rep opportunities



    Once you reach a Rep lock threshold, your standing cannot drop below that threshold. This allows you to shift focus to other Factions without losing progress. The first lock at 10 million is particularly crucial, as it enables dual faction or triple faction strategies.


    federation logo

    Federation Specific Details


    • Philosophy: "Ad Astra Per Aspera" (Through Hardships to the Stars)
    • Access: Available at Ops Level 22
    • Kill: Klingon and Romulan hostiles for positive Federation Rep
    • Complete: Federation missions and Daily Goals
    • Participate: in Federation Events


    Federation Special Rewards

    • Ship Blueprints: Federation vessels including USS Intrepid and others
    • Faction Store: Unlocks at 500 Rep Points (Tier 3)
    • Protection: Entering Federation space with Rep below Tolerated spawns enemy hostiles
    • Recruit Tokens: Federation Officer Recruitment Tokens


    federation logo

    Klingon Specific Details


    • Philosophy: Warrior culture focused on honor and combat
    • Access: Available at Ops Level 22
    • Destroy: Federation and Romulan ships
    • Complete: Klingon Missions and Daily Objectives
    • Participate: in Klingon-specific events


    Klingon Special Rewards

    • Ship Blueprints: Klingon vessels including B'rel and other warships
    • Faction Store: Unlocks at 500 Rep points
    • Materials: Primarily crystal-based refined materials
    • Faction Credits: Used to purchase exclusive items
    • Protection: Similar hostile spawn mechanics for low Rep


    federation logo

    Romulan Specific Details


    • Philosophy: "Jolan tru" - Subterfuge and Strategic Superiority
    • Access: Available at Ops Lvl 22
    • Eliminate: Federation and Klingon hostiles
    • Complete: Romulan Missions, Daily Goals, and Faction Events


    Romulan Special Details


    • Ship Blueprints: Romulan vessels including stealth-focused ships
    • Faction Store: Unlocks at 500 Rep points
    • Materials: Primarily Ore-based refined materials
    • Strategic Advantages: Romulan ships often feature unique tactical capabilities



    Special Factions: Augment, Outlaw, and Bajoran. These Factions operate differently from the core three:


    • No Rep locks exist
    • Rep cannot be lowered once gained
    • Progress is typically mission-driven or event-based
    • Offers unique ships and rewards not available through main Factions


    Ship Blueprints Acquisition and Rewards


    • Faction Ships: The primary method for obtaining Faction ship blueprints is Faction Stores using Faction Credits. While rare drops can occur from killing specific hostiles (levels 28-34), relying solely on drops is inefficient for completing ships
    • Mission Rewards: Specific missions award blueprint sets
    • Event Rewards: Limited-time Events may offer complete ships or blueprint bundles
    • PVE Chest Drops: Hostiles levels 30-50 can drop blueprints for specific ships
    • Away Teams Store: Alternative blueprint source
    • Offers Tab: Real-money purchases available


    Notable Faction Ships


    • Early Ships: Available through mission progression and Faction Stores at lower levels
    • Mid-Tier Ships (Level 26+): Requires significant Faction Rep and Credits
    • Advanced Ships (Level 32+): B'rel, USS Intrepid, Gladius require Shipyard Lvl 32
    • Specialty Ships: Vidar, Augur, and others may require specific Faction alignment


    Strategic Considerations: Single vs. Dual vs. Triple Faction


    • Single Faction: Focus on one Faction until reaching desired locks. It's the simplest approach but limits access to other Factions' ships and resources
    • Dual Faction: Lock two Factions at 10M Rep, then work on the third. This provides access to two Faction Stores while maintaining the ability to grind hostiles from the third Faction for Events
    • Triple Faction: Lock all three Factions at 10M+ Rep. This maximizes daily rewards and Store access but requires careful management to prevent Rep loss during the grinding phase


    Grinding Strategies


    • Optimal Hostile Targets: Traders/Survey ships provide the best reputation-to-effort ratio. Capital city systems (Sol, Romulus, Qo'noS) contain high-value targets
    • Crew Recommendations: Officers like Harry Kim and Ghalenar increase reputation gains, while Enterprise-E Picard and 5 of 11 improve loot
    • Daily Management: When focusing on one Faction, collect only that Faction's daily rewards to avoid losing progress with your target Faction
    • Faction Credits: Earned through Faction hunts, Daily Events, and killing hostiles. These are crucial for purchasing blueprints and materials from Faction Stores
    • Reputation Events: Daily spending events provide Rep without the usual penalties, making them valuable for balanced progression


    Advanced Tips


    • Archive Missions: Save Faction Missions and complete them strategically when approaching lock thresholds
    • Borg Refinery: Utilize for additional Rep gains
    • Alliance Territory: Some zones offer Rep boosts for 950k Iso per week
    • Research: Certain research nodes provide Rep bonuses
    • Exocomps: Lvls 20 and 22 Syndicate Exocomps increase Rep gains



    The Faction system in this game requires long-term planning and consistent effort. Reaching the first lock at 10M Rep typically takes several months of dedicated play, but provides permanent benefits that significantly enhance your gameplay experience. Good luck out there!

    The data below is updated every six hours. Data may not be 100% accurate due to, well, Scopely.

    BORG ROSTER